GVRC 2016 RULES

• This International competition is open to all VR game developers, be they individuals, start-ups or more established studios.

• Submitted games must be a new concept that has not been published prior to January 2016

• Entries must be suitable for either mobile or PC-based VR and must be playable on DeePoon’s hardware.

• Shortlisted entrants from the first judging session will be required to submit their game for final judging on relevant DeePoon hardware (hardware and support will be provided by DeePoon)

• Entries will need to have at least one member of their team with a valid passport and able to travel to China on July 25th - 30th.

• To qualify for initial entry we need you must provide a full description of the game and key concept, Concept artwork/screenshots, Video and/or playable file, and the core details of the development team (team name, developer names, mails, engine used and project status with estimated launch date)

• Any entries after the closing date may not be accepted.

 

About KingNet

MEET OUR SPONSORS…

Shanghai Kingnet Technology Ltd. Co. (Abbreviated name: Kingnet Technology) was founded in 2008 with headquarters located in Shanghai. It is an integrated internet company with mobile online traffic portals, aggregated platform operations and in-house development. Kingnet Technology has large scale development and operation teams with more than 1000 employees. The online platform products like XY Assistant which attracts over 100 million users enable the company to have remarkable achievement in the shift from PC to mobile end. Until now, we have successfully created the closed internet eco-system of ‘traffic acquirement, traffic operation and traffic monetization’.

 

In 2016, the listing of Kingnet Technology on A share market in China (stock code:002517) enables the company to have a broader horizon internationally and develop the business strategy of ‘platform+content+VR/AR’, with the priority of VR.

Visit KingNet at www.kingnet.com for more information