GVRC 2016 RULES

• This International competition is open to all VR game developers, be they individuals, start-ups or more established studios.

• Submitted games must be a new concept that has not been published prior to January 2016

• Entries must be suitable for either mobile or PC-based VR and must be playable on DeePoon’s hardware.

• Shortlisted entrants from the first judging session will be required to submit their game for final judging on relevant DeePoon hardware (hardware and support will be provided by DeePoon)

• Entries will need to have at least one member of their team with a valid passport and able to travel to China on July 25th - 30th.

• To qualify for initial entry we need you must provide a full description of the game and key concept, Concept artwork/screenshots, Video and/or playable file, and the core details of the development team (team name, developer names, mails, engine used and project status with estimated launch date)

• Any entries after the closing date may not be accepted.

 

Register interest for 2017

Last year’s Global VR Challenge was a huge success and a great celebration of the talent in the VR games market.

Bringing together some of the best VR content from west and east, we whittled down 100s of entries to just 20 teams who competed at ChinaJoy for the grand prizes. Aside from the exposure and the money, many of those featured have gone on to be very successful with chart-topping games (see the winners here!).

We’re getting ready to do it all again and will be announcing details in the next few weeks. If you’d like a chance to get involved and win cash, get exposure at the world’s biggest game show, and potentially secure a publishing deal then please do register your interest below. We’ll notify you when the competition opens!

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